%PDF- %PDF-
Direktori : /usr/local/go/src/cmd/compile/internal/ssa/ |
Current File : //usr/local/go/src/cmd/compile/internal/ssa/html.go |
// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa import ( "bytes" "cmd/internal/src" "fmt" "html" exec "internal/execabs" "io" "os" "path/filepath" "strconv" "strings" ) type HTMLWriter struct { w io.WriteCloser Func *Func path string dot *dotWriter prevHash []byte pendingPhases []string pendingTitles []string } func NewHTMLWriter(path string, f *Func, cfgMask string) *HTMLWriter { path = strings.Replace(path, "/", string(filepath.Separator), -1) out, err := os.OpenFile(path, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644) if err != nil { f.Fatalf("%v", err) } reportPath := path if !filepath.IsAbs(reportPath) { pwd, err := os.Getwd() if err != nil { f.Fatalf("%v", err) } reportPath = filepath.Join(pwd, path) } html := HTMLWriter{ w: out, Func: f, path: reportPath, dot: newDotWriter(cfgMask), } html.start() return &html } // Fatalf reports an error and exits. func (w *HTMLWriter) Fatalf(msg string, args ...interface{}) { fe := w.Func.Frontend() fe.Fatalf(src.NoXPos, msg, args...) } // Logf calls the (w *HTMLWriter).Func's Logf method passing along a msg and args. func (w *HTMLWriter) Logf(msg string, args ...interface{}) { w.Func.Logf(msg, args...) } func (w *HTMLWriter) start() { if w == nil { return } w.WriteString("<html>") w.WriteString(`<head> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <style> body { font-size: 14px; font-family: Arial, sans-serif; } h1 { font-size: 18px; display: inline-block; margin: 0 1em .5em 0; } #helplink { display: inline-block; } #help { display: none; } .stats { font-size: 60%; } table { border: 1px solid black; table-layout: fixed; width: 300px; } th, td { border: 1px solid black; overflow: hidden; width: 400px; vertical-align: top; padding: 5px; } td > h2 { cursor: pointer; font-size: 120%; margin: 5px 0px 5px 0px; } td.collapsed { font-size: 12px; width: 12px; border: 1px solid white; padding: 2px; cursor: pointer; background: #fafafa; } td.collapsed div { text-align: right; transform: rotate(180deg); writing-mode: vertical-lr; white-space: pre; } code, pre, .lines, .ast { font-family: Menlo, monospace; font-size: 12px; } pre { -moz-tab-size: 4; -o-tab-size: 4; tab-size: 4; } .allow-x-scroll { overflow-x: scroll; } .lines { float: left; overflow: hidden; text-align: right; margin-top: 7px; } .lines div { padding-right: 10px; color: gray; } div.line-number { font-size: 12px; } .ast { white-space: nowrap; } td.ssa-prog { width: 600px; word-wrap: break-word; } li { list-style-type: none; } li.ssa-long-value { text-indent: -2em; /* indent wrapped lines */ } li.ssa-value-list { display: inline; } li.ssa-start-block { padding: 0; margin: 0; } li.ssa-end-block { padding: 0; margin: 0; } ul.ssa-print-func { padding-left: 0; } li.ssa-start-block button { padding: 0 1em; margin: 0; border: none; display: inline; font-size: 14px; float: right; } button:hover { background-color: #eee; cursor: pointer; } dl.ssa-gen { padding-left: 0; } dt.ssa-prog-src { padding: 0; margin: 0; float: left; width: 4em; } dd.ssa-prog { padding: 0; margin-right: 0; margin-left: 4em; } .dead-value { color: gray; } .dead-block { opacity: 0.5; } .depcycle { font-style: italic; } .line-number { font-size: 11px; } .no-line-number { font-size: 11px; color: gray; } .zoom { position: absolute; float: left; white-space: nowrap; background-color: #eee; } .zoom a:link, .zoom a:visited { text-decoration: none; color: blue; font-size: 16px; padding: 4px 2px; } svg { cursor: default; outline: 1px solid #eee; width: 100%; } body.darkmode { background-color: rgb(21, 21, 21); color: rgb(230, 255, 255); opacity: 100%; } td.darkmode { background-color: rgb(21, 21, 21); border: 1px solid gray; } body.darkmode table, th { border: 1px solid gray; } body.darkmode text { fill: white; } body.darkmode svg polygon:first-child { fill: rgb(21, 21, 21); } .highlight-aquamarine { background-color: aquamarine; color: black; } .highlight-coral { background-color: coral; color: black; } .highlight-lightpink { background-color: lightpink; color: black; } .highlight-lightsteelblue { background-color: lightsteelblue; color: black; } .highlight-palegreen { background-color: palegreen; color: black; } .highlight-skyblue { background-color: skyblue; color: black; } .highlight-lightgray { background-color: lightgray; color: black; } .highlight-yellow { background-color: yellow; color: black; } .highlight-lime { background-color: lime; color: black; } .highlight-khaki { background-color: khaki; color: black; } .highlight-aqua { background-color: aqua; color: black; } .highlight-salmon { background-color: salmon; color: black; } /* Ensure all dead values/blocks continue to have gray font color in dark mode with highlights */ .dead-value span.highlight-aquamarine, .dead-block.highlight-aquamarine, .dead-value span.highlight-coral, .dead-block.highlight-coral, .dead-value span.highlight-lightpink, .dead-block.highlight-lightpink, .dead-value span.highlight-lightsteelblue, .dead-block.highlight-lightsteelblue, .dead-value span.highlight-palegreen, .dead-block.highlight-palegreen, .dead-value span.highlight-skyblue, .dead-block.highlight-skyblue, .dead-value span.highlight-lightgray, .dead-block.highlight-lightgray, .dead-value span.highlight-yellow, .dead-block.highlight-yellow, .dead-value span.highlight-lime, .dead-block.highlight-lime, .dead-value span.highlight-khaki, .dead-block.highlight-khaki, .dead-value span.highlight-aqua, .dead-block.highlight-aqua, .dead-value span.highlight-salmon, .dead-block.highlight-salmon { color: gray; } .outline-blue { outline: #2893ff solid 2px; } .outline-red { outline: red solid 2px; } .outline-blueviolet { outline: blueviolet solid 2px; } .outline-darkolivegreen { outline: darkolivegreen solid 2px; } .outline-fuchsia { outline: fuchsia solid 2px; } .outline-sienna { outline: sienna solid 2px; } .outline-gold { outline: gold solid 2px; } .outline-orangered { outline: orangered solid 2px; } .outline-teal { outline: teal solid 2px; } .outline-maroon { outline: maroon solid 2px; } .outline-black { outline: black solid 2px; } ellipse.outline-blue { stroke-width: 2px; stroke: #2893ff; } ellipse.outline-red { stroke-width: 2px; stroke: red; } ellipse.outline-blueviolet { stroke-width: 2px; stroke: blueviolet; } ellipse.outline-darkolivegreen { stroke-width: 2px; stroke: darkolivegreen; } ellipse.outline-fuchsia { stroke-width: 2px; stroke: fuchsia; } ellipse.outline-sienna { stroke-width: 2px; stroke: sienna; } ellipse.outline-gold { stroke-width: 2px; stroke: gold; } ellipse.outline-orangered { stroke-width: 2px; stroke: orangered; } ellipse.outline-teal { stroke-width: 2px; stroke: teal; } ellipse.outline-maroon { stroke-width: 2px; stroke: maroon; } ellipse.outline-black { stroke-width: 2px; stroke: black; } /* Capture alternative for outline-black and ellipse.outline-black when in dark mode */ body.darkmode .outline-black { outline: gray solid 2px; } body.darkmode ellipse.outline-black { outline: gray solid 2px; } </style> <script type="text/javascript"> // Contains phase names which are expanded by default. Other columns are collapsed. let expandedDefault = [ "start", "deadcode", "opt", "lower", "late-deadcode", "regalloc", "genssa", ]; if (history.state === null) { history.pushState({expandedDefault}, "", location.href); } // ordered list of all available highlight colors var highlights = [ "highlight-aquamarine", "highlight-coral", "highlight-lightpink", "highlight-lightsteelblue", "highlight-palegreen", "highlight-skyblue", "highlight-lightgray", "highlight-yellow", "highlight-lime", "highlight-khaki", "highlight-aqua", "highlight-salmon" ]; // state: which value is highlighted this color? var highlighted = {}; for (var i = 0; i < highlights.length; i++) { highlighted[highlights[i]] = ""; } // ordered list of all available outline colors var outlines = [ "outline-blue", "outline-red", "outline-blueviolet", "outline-darkolivegreen", "outline-fuchsia", "outline-sienna", "outline-gold", "outline-orangered", "outline-teal", "outline-maroon", "outline-black" ]; // state: which value is outlined this color? var outlined = {}; for (var i = 0; i < outlines.length; i++) { outlined[outlines[i]] = ""; } window.onload = function() { if (history.state !== null) { expandedDefault = history.state.expandedDefault; } if (window.matchMedia && window.matchMedia("(prefers-color-scheme: dark)").matches) { toggleDarkMode(); document.getElementById("dark-mode-button").checked = true; } var ssaElemClicked = function(elem, event, selections, selected) { event.stopPropagation(); // find all values with the same name var c = elem.classList.item(0); var x = document.getElementsByClassName(c); // if selected, remove selections from all of them // otherwise, attempt to add var remove = ""; for (var i = 0; i < selections.length; i++) { var color = selections[i]; if (selected[color] == c) { remove = color; break; } } if (remove != "") { for (var i = 0; i < x.length; i++) { x[i].classList.remove(remove); } selected[remove] = ""; return; } // we're adding a selection // find first available color var avail = ""; for (var i = 0; i < selections.length; i++) { var color = selections[i]; if (selected[color] == "") { avail = color; break; } } if (avail == "") { alert("out of selection colors; go add more"); return; } // set that as the selection for (var i = 0; i < x.length; i++) { x[i].classList.add(avail); } selected[avail] = c; }; var ssaValueClicked = function(event) { ssaElemClicked(this, event, highlights, highlighted); }; var ssaBlockClicked = function(event) { ssaElemClicked(this, event, outlines, outlined); }; var ssavalues = document.getElementsByClassName("ssa-value"); for (var i = 0; i < ssavalues.length; i++) { ssavalues[i].addEventListener('click', ssaValueClicked); } var ssalongvalues = document.getElementsByClassName("ssa-long-value"); for (var i = 0; i < ssalongvalues.length; i++) { // don't attach listeners to li nodes, just the spans they contain if (ssalongvalues[i].nodeName == "SPAN") { ssalongvalues[i].addEventListener('click', ssaValueClicked); } } var ssablocks = document.getElementsByClassName("ssa-block"); for (var i = 0; i < ssablocks.length; i++) { ssablocks[i].addEventListener('click', ssaBlockClicked); } var lines = document.getElementsByClassName("line-number"); for (var i = 0; i < lines.length; i++) { lines[i].addEventListener('click', ssaValueClicked); } function toggler(phase) { return function() { toggle_cell(phase+'-col'); toggle_cell(phase+'-exp'); const i = expandedDefault.indexOf(phase); if (i !== -1) { expandedDefault.splice(i, 1); } else { expandedDefault.push(phase); } history.pushState({expandedDefault}, "", location.href); }; } function toggle_cell(id) { var e = document.getElementById(id); if (e.style.display == 'table-cell') { e.style.display = 'none'; } else { e.style.display = 'table-cell'; } } // Go through all columns and collapse needed phases. const td = document.getElementsByTagName("td"); for (let i = 0; i < td.length; i++) { const id = td[i].id; const phase = id.substr(0, id.length-4); let show = expandedDefault.indexOf(phase) !== -1 // If show == false, check to see if this is a combined column (multiple phases). // If combined, check each of the phases to see if they are in our expandedDefaults. // If any are found, that entire combined column gets shown. if (!show) { const combined = phase.split('--+--'); const len = combined.length; if (len > 1) { for (let i = 0; i < len; i++) { const num = expandedDefault.indexOf(combined[i]); if (num !== -1) { expandedDefault.splice(num, 1); if (expandedDefault.indexOf(phase) === -1) { expandedDefault.push(phase); show = true; } } } } } if (id.endsWith("-exp")) { const h2Els = td[i].getElementsByTagName("h2"); const len = h2Els.length; if (len > 0) { for (let i = 0; i < len; i++) { h2Els[i].addEventListener('click', toggler(phase)); } } } else { td[i].addEventListener('click', toggler(phase)); } if (id.endsWith("-col") && show || id.endsWith("-exp") && !show) { td[i].style.display = 'none'; continue; } td[i].style.display = 'table-cell'; } // find all svg block nodes, add their block classes var nodes = document.querySelectorAll('*[id^="graph_node_"]'); for (var i = 0; i < nodes.length; i++) { var node = nodes[i]; var name = node.id.toString(); var block = name.substring(name.lastIndexOf("_")+1); node.classList.remove("node"); node.classList.add(block); node.addEventListener('click', ssaBlockClicked); var ellipse = node.getElementsByTagName('ellipse')[0]; ellipse.classList.add(block); ellipse.addEventListener('click', ssaBlockClicked); } // make big graphs smaller var targetScale = 0.5; var nodes = document.querySelectorAll('*[id^="svg_graph_"]'); // TODO: Implement smarter auto-zoom using the viewBox attribute // and in case of big graphs set the width and height of the svg graph to // maximum allowed. for (var i = 0; i < nodes.length; i++) { var node = nodes[i]; var name = node.id.toString(); var phase = name.substring(name.lastIndexOf("_")+1); var gNode = document.getElementById("g_graph_"+phase); var scale = gNode.transform.baseVal.getItem(0).matrix.a; if (scale > targetScale) { node.width.baseVal.value *= targetScale / scale; node.height.baseVal.value *= targetScale / scale; } } }; function toggle_visibility(id) { var e = document.getElementById(id); if (e.style.display == 'block') { e.style.display = 'none'; } else { e.style.display = 'block'; } } function hideBlock(el) { var es = el.parentNode.parentNode.getElementsByClassName("ssa-value-list"); if (es.length===0) return; var e = es[0]; if (e.style.display === 'block' || e.style.display === '') { e.style.display = 'none'; el.innerHTML = '+'; } else { e.style.display = 'block'; el.innerHTML = '-'; } } // TODO: scale the graph with the viewBox attribute. function graphReduce(id) { var node = document.getElementById(id); if (node) { node.width.baseVal.value *= 0.9; node.height.baseVal.value *= 0.9; } return false; } function graphEnlarge(id) { var node = document.getElementById(id); if (node) { node.width.baseVal.value *= 1.1; node.height.baseVal.value *= 1.1; } return false; } function makeDraggable(event) { var svg = event.target; if (window.PointerEvent) { svg.addEventListener('pointerdown', startDrag); svg.addEventListener('pointermove', drag); svg.addEventListener('pointerup', endDrag); svg.addEventListener('pointerleave', endDrag); } else { svg.addEventListener('mousedown', startDrag); svg.addEventListener('mousemove', drag); svg.addEventListener('mouseup', endDrag); svg.addEventListener('mouseleave', endDrag); } var point = svg.createSVGPoint(); var isPointerDown = false; var pointerOrigin; var viewBox = svg.viewBox.baseVal; function getPointFromEvent (event) { point.x = event.clientX; point.y = event.clientY; // We get the current transformation matrix of the SVG and we inverse it var invertedSVGMatrix = svg.getScreenCTM().inverse(); return point.matrixTransform(invertedSVGMatrix); } function startDrag(event) { isPointerDown = true; pointerOrigin = getPointFromEvent(event); } function drag(event) { if (!isPointerDown) { return; } event.preventDefault(); var pointerPosition = getPointFromEvent(event); viewBox.x -= (pointerPosition.x - pointerOrigin.x); viewBox.y -= (pointerPosition.y - pointerOrigin.y); } function endDrag(event) { isPointerDown = false; } } function toggleDarkMode() { document.body.classList.toggle('darkmode'); // Collect all of the "collapsed" elements and apply dark mode on each collapsed column const collapsedEls = document.getElementsByClassName('collapsed'); const len = collapsedEls.length; for (let i = 0; i < len; i++) { collapsedEls[i].classList.toggle('darkmode'); } // Collect and spread the appropriate elements from all of the svgs on the page into one array const svgParts = [ ...document.querySelectorAll('path'), ...document.querySelectorAll('ellipse'), ...document.querySelectorAll('polygon'), ]; // Iterate over the svgParts specifically looking for white and black fill/stroke to be toggled. // The verbose conditional is intentional here so that we do not mutate any svg path, ellipse, or polygon that is of any color other than white or black. svgParts.forEach(el => { if (el.attributes.stroke.value === 'white') { el.attributes.stroke.value = 'black'; } else if (el.attributes.stroke.value === 'black') { el.attributes.stroke.value = 'white'; } if (el.attributes.fill.value === 'white') { el.attributes.fill.value = 'black'; } else if (el.attributes.fill.value === 'black') { el.attributes.fill.value = 'white'; } }); } </script> </head>`) w.WriteString("<body>") w.WriteString("<h1>") w.WriteString(html.EscapeString(w.Func.Name)) w.WriteString("</h1>") w.WriteString(` <a href="#" onclick="toggle_visibility('help');return false;" id="helplink">help</a> <div id="help"> <p> Click on a value or block to toggle highlighting of that value/block and its uses. (Values and blocks are highlighted by ID, and IDs of dead items may be reused, so not all highlights necessarily correspond to the clicked item.) </p> <p> Faded out values and blocks are dead code that has not been eliminated. </p> <p> Values printed in italics have a dependency cycle. </p> <p> <b>CFG</b>: Dashed edge is for unlikely branches. Blue color is for backward edges. Edge with a dot means that this edge follows the order in which blocks were laidout. </p> </div> <label for="dark-mode-button" style="margin-left: 15px; cursor: pointer;">darkmode</label> <input type="checkbox" onclick="toggleDarkMode();" id="dark-mode-button" style="cursor: pointer" /> `) w.WriteString("<table>") w.WriteString("<tr>") } func (w *HTMLWriter) Close() { if w == nil { return } io.WriteString(w.w, "</tr>") io.WriteString(w.w, "</table>") io.WriteString(w.w, "</body>") io.WriteString(w.w, "</html>") w.w.Close() fmt.Printf("dumped SSA to %v\n", w.path) } // WritePhase writes f in a column headed by title. // phase is used for collapsing columns and should be unique across the table. func (w *HTMLWriter) WritePhase(phase, title string) { if w == nil { return // avoid generating HTML just to discard it } hash := hashFunc(w.Func) w.pendingPhases = append(w.pendingPhases, phase) w.pendingTitles = append(w.pendingTitles, title) if !bytes.Equal(hash, w.prevHash) { w.flushPhases() } w.prevHash = hash } // flushPhases collects any pending phases and titles, writes them to the html, and resets the pending slices. func (w *HTMLWriter) flushPhases() { phaseLen := len(w.pendingPhases) if phaseLen == 0 { return } phases := strings.Join(w.pendingPhases, " + ") w.WriteMultiTitleColumn( phases, w.pendingTitles, fmt.Sprintf("hash-%x", w.prevHash), w.Func.HTML(w.pendingPhases[phaseLen-1], w.dot), ) w.pendingPhases = w.pendingPhases[:0] w.pendingTitles = w.pendingTitles[:0] } // FuncLines contains source code for a function to be displayed // in sources column. type FuncLines struct { Filename string StartLineno uint Lines []string } // ByTopo sorts topologically: target function is on top, // followed by inlined functions sorted by filename and line numbers. type ByTopo []*FuncLines func (x ByTopo) Len() int { return len(x) } func (x ByTopo) Swap(i, j int) { x[i], x[j] = x[j], x[i] } func (x ByTopo) Less(i, j int) bool { a := x[i] b := x[j] if a.Filename == b.Filename { return a.StartLineno < b.StartLineno } return a.Filename < b.Filename } // WriteSources writes lines as source code in a column headed by title. // phase is used for collapsing columns and should be unique across the table. func (w *HTMLWriter) WriteSources(phase string, all []*FuncLines) { if w == nil { return // avoid generating HTML just to discard it } var buf bytes.Buffer fmt.Fprint(&buf, "<div class=\"lines\" style=\"width: 8%\">") filename := "" for _, fl := range all { fmt.Fprint(&buf, "<div> </div>") if filename != fl.Filename { fmt.Fprint(&buf, "<div> </div>") filename = fl.Filename } for i := range fl.Lines { ln := int(fl.StartLineno) + i fmt.Fprintf(&buf, "<div class=\"l%v line-number\">%v</div>", ln, ln) } } fmt.Fprint(&buf, "</div><div style=\"width: 92%\"><pre>") filename = "" for _, fl := range all { fmt.Fprint(&buf, "<div> </div>") if filename != fl.Filename { fmt.Fprintf(&buf, "<div><strong>%v</strong></div>", fl.Filename) filename = fl.Filename } for i, line := range fl.Lines { ln := int(fl.StartLineno) + i var escaped string if strings.TrimSpace(line) == "" { escaped = " " } else { escaped = html.EscapeString(line) } fmt.Fprintf(&buf, "<div class=\"l%v line-number\">%v</div>", ln, escaped) } } fmt.Fprint(&buf, "</pre></div>") w.WriteColumn(phase, phase, "allow-x-scroll", buf.String()) } func (w *HTMLWriter) WriteAST(phase string, buf *bytes.Buffer) { if w == nil { return // avoid generating HTML just to discard it } lines := strings.Split(buf.String(), "\n") var out bytes.Buffer fmt.Fprint(&out, "<div>") for _, l := range lines { l = strings.TrimSpace(l) var escaped string var lineNo string if l == "" { escaped = " " } else { if strings.HasPrefix(l, "buildssa") { escaped = fmt.Sprintf("<b>%v</b>", l) } else { // Parse the line number from the format l(123). idx := strings.Index(l, " l(") if idx != -1 { subl := l[idx+3:] idxEnd := strings.Index(subl, ")") if idxEnd != -1 { if _, err := strconv.Atoi(subl[:idxEnd]); err == nil { lineNo = subl[:idxEnd] } } } escaped = html.EscapeString(l) } } if lineNo != "" { fmt.Fprintf(&out, "<div class=\"l%v line-number ast\">%v</div>", lineNo, escaped) } else { fmt.Fprintf(&out, "<div class=\"ast\">%v</div>", escaped) } } fmt.Fprint(&out, "</div>") w.WriteColumn(phase, phase, "allow-x-scroll", out.String()) } // WriteColumn writes raw HTML in a column headed by title. // It is intended for pre- and post-compilation log output. func (w *HTMLWriter) WriteColumn(phase, title, class, html string) { w.WriteMultiTitleColumn(phase, []string{title}, class, html) } func (w *HTMLWriter) WriteMultiTitleColumn(phase string, titles []string, class, html string) { if w == nil { return } id := strings.Replace(phase, " ", "-", -1) // collapsed column w.Printf("<td id=\"%v-col\" class=\"collapsed\"><div>%v</div></td>", id, phase) if class == "" { w.Printf("<td id=\"%v-exp\">", id) } else { w.Printf("<td id=\"%v-exp\" class=\"%v\">", id, class) } for _, title := range titles { w.WriteString("<h2>" + title + "</h2>") } w.WriteString(html) w.WriteString("</td>\n") } func (w *HTMLWriter) Printf(msg string, v ...interface{}) { if _, err := fmt.Fprintf(w.w, msg, v...); err != nil { w.Fatalf("%v", err) } } func (w *HTMLWriter) WriteString(s string) { if _, err := io.WriteString(w.w, s); err != nil { w.Fatalf("%v", err) } } func (v *Value) HTML() string { // TODO: Using the value ID as the class ignores the fact // that value IDs get recycled and that some values // are transmuted into other values. s := v.String() return fmt.Sprintf("<span class=\"%s ssa-value\">%s</span>", s, s) } func (v *Value) LongHTML() string { // TODO: Any intra-value formatting? // I'm wary of adding too much visual noise, // but a little bit might be valuable. // We already have visual noise in the form of punctuation // maybe we could replace some of that with formatting. s := fmt.Sprintf("<span class=\"%s ssa-long-value\">", v.String()) linenumber := "<span class=\"no-line-number\">(?)</span>" if v.Pos.IsKnown() { linenumber = fmt.Sprintf("<span class=\"l%v line-number\">(%s)</span>", v.Pos.LineNumber(), v.Pos.LineNumberHTML()) } s += fmt.Sprintf("%s %s = %s", v.HTML(), linenumber, v.Op.String()) s += " <" + html.EscapeString(v.Type.String()) + ">" s += html.EscapeString(v.auxString()) for _, a := range v.Args { s += fmt.Sprintf(" %s", a.HTML()) } r := v.Block.Func.RegAlloc if int(v.ID) < len(r) && r[v.ID] != nil { s += " : " + html.EscapeString(r[v.ID].String()) } var names []string for name, values := range v.Block.Func.NamedValues { for _, value := range values { if value == v { names = append(names, name.String()) break // drop duplicates. } } } if len(names) != 0 { s += " (" + strings.Join(names, ", ") + ")" } s += "</span>" return s } func (b *Block) HTML() string { // TODO: Using the value ID as the class ignores the fact // that value IDs get recycled and that some values // are transmuted into other values. s := html.EscapeString(b.String()) return fmt.Sprintf("<span class=\"%s ssa-block\">%s</span>", s, s) } func (b *Block) LongHTML() string { // TODO: improve this for HTML? s := fmt.Sprintf("<span class=\"%s ssa-block\">%s</span>", html.EscapeString(b.String()), html.EscapeString(b.Kind.String())) if b.Aux != nil { s += html.EscapeString(fmt.Sprintf(" {%v}", b.Aux)) } if t := b.AuxIntString(); t != "" { s += html.EscapeString(fmt.Sprintf(" [%v]", t)) } for _, c := range b.ControlValues() { s += fmt.Sprintf(" %s", c.HTML()) } if len(b.Succs) > 0 { s += " →" // right arrow for _, e := range b.Succs { c := e.b s += " " + c.HTML() } } switch b.Likely { case BranchUnlikely: s += " (unlikely)" case BranchLikely: s += " (likely)" } if b.Pos.IsKnown() { // TODO does not begin to deal with the full complexity of line numbers. // Maybe we want a string/slice instead, of outer-inner when inlining. s += fmt.Sprintf(" <span class=\"l%v line-number\">(%s)</span>", b.Pos.LineNumber(), b.Pos.LineNumberHTML()) } return s } func (f *Func) HTML(phase string, dot *dotWriter) string { buf := new(bytes.Buffer) if dot != nil { dot.writeFuncSVG(buf, phase, f) } fmt.Fprint(buf, "<code>") p := htmlFuncPrinter{w: buf} fprintFunc(p, f) // fprintFunc(&buf, f) // TODO: HTML, not text, <br> for line breaks, etc. fmt.Fprint(buf, "</code>") return buf.String() } func (d *dotWriter) writeFuncSVG(w io.Writer, phase string, f *Func) { if d.broken { return } if _, ok := d.phases[phase]; !ok { return } cmd := exec.Command(d.path, "-Tsvg") pipe, err := cmd.StdinPipe() if err != nil { d.broken = true fmt.Println(err) return } buf := new(bytes.Buffer) cmd.Stdout = buf bufErr := new(bytes.Buffer) cmd.Stderr = bufErr err = cmd.Start() if err != nil { d.broken = true fmt.Println(err) return } fmt.Fprint(pipe, `digraph "" { margin=0; ranksep=.2; `) id := strings.Replace(phase, " ", "-", -1) fmt.Fprintf(pipe, `id="g_graph_%s";`, id) fmt.Fprintf(pipe, `node [style=filled,fillcolor=white,fontsize=16,fontname="Menlo,Times,serif",margin="0.01,0.03"];`) fmt.Fprintf(pipe, `edge [fontsize=16,fontname="Menlo,Times,serif"];`) for i, b := range f.Blocks { if b.Kind == BlockInvalid { continue } layout := "" if f.laidout { layout = fmt.Sprintf(" #%d", i) } fmt.Fprintf(pipe, `%v [label="%v%s\n%v",id="graph_node_%v_%v",tooltip="%v"];`, b, b, layout, b.Kind.String(), id, b, b.LongString()) } indexOf := make([]int, f.NumBlocks()) for i, b := range f.Blocks { indexOf[b.ID] = i } layoutDrawn := make([]bool, f.NumBlocks()) ponums := make([]int32, f.NumBlocks()) _ = postorderWithNumbering(f, ponums) isBackEdge := func(from, to ID) bool { return ponums[from] <= ponums[to] } for _, b := range f.Blocks { for i, s := range b.Succs { style := "solid" color := "black" arrow := "vee" if b.unlikelyIndex() == i { style = "dashed" } if f.laidout && indexOf[s.b.ID] == indexOf[b.ID]+1 { // Red color means ordered edge. It overrides other colors. arrow = "dotvee" layoutDrawn[s.b.ID] = true } else if isBackEdge(b.ID, s.b.ID) { color = "#2893ff" } fmt.Fprintf(pipe, `%v -> %v [label=" %d ",style="%s",color="%s",arrowhead="%s"];`, b, s.b, i, style, color, arrow) } } if f.laidout { fmt.Fprintln(pipe, `edge[constraint=false,color=gray,style=solid,arrowhead=dot];`) colors := [...]string{"#eea24f", "#f38385", "#f4d164", "#ca89fc", "gray"} ci := 0 for i := 1; i < len(f.Blocks); i++ { if layoutDrawn[f.Blocks[i].ID] { continue } fmt.Fprintf(pipe, `%s -> %s [color="%s"];`, f.Blocks[i-1], f.Blocks[i], colors[ci]) ci = (ci + 1) % len(colors) } } fmt.Fprint(pipe, "}") pipe.Close() err = cmd.Wait() if err != nil { d.broken = true fmt.Printf("dot: %v\n%v\n", err, bufErr.String()) return } svgID := "svg_graph_" + id fmt.Fprintf(w, `<div class="zoom"><button onclick="return graphReduce('%s');">-</button> <button onclick="return graphEnlarge('%s');">+</button></div>`, svgID, svgID) // For now, an awful hack: edit the html as it passes through // our fingers, finding '<svg ' and injecting needed attributes after it. err = d.copyUntil(w, buf, `<svg `) if err != nil { fmt.Printf("injecting attributes: %v\n", err) return } fmt.Fprintf(w, ` id="%s" onload="makeDraggable(evt)" `, svgID) io.Copy(w, buf) } func (b *Block) unlikelyIndex() int { switch b.Likely { case BranchLikely: return 1 case BranchUnlikely: return 0 } return -1 } func (d *dotWriter) copyUntil(w io.Writer, buf *bytes.Buffer, sep string) error { i := bytes.Index(buf.Bytes(), []byte(sep)) if i == -1 { return fmt.Errorf("couldn't find dot sep %q", sep) } _, err := io.CopyN(w, buf, int64(i+len(sep))) return err } type htmlFuncPrinter struct { w io.Writer } func (p htmlFuncPrinter) header(f *Func) {} func (p htmlFuncPrinter) startBlock(b *Block, reachable bool) { var dead string if !reachable { dead = "dead-block" } fmt.Fprintf(p.w, "<ul class=\"%s ssa-print-func %s\">", b, dead) fmt.Fprintf(p.w, "<li class=\"ssa-start-block\">%s:", b.HTML()) if len(b.Preds) > 0 { io.WriteString(p.w, " ←") // left arrow for _, e := range b.Preds { pred := e.b fmt.Fprintf(p.w, " %s", pred.HTML()) } } if len(b.Values) > 0 { io.WriteString(p.w, `<button onclick="hideBlock(this)">-</button>`) } io.WriteString(p.w, "</li>") if len(b.Values) > 0 { // start list of values io.WriteString(p.w, "<li class=\"ssa-value-list\">") io.WriteString(p.w, "<ul>") } } func (p htmlFuncPrinter) endBlock(b *Block) { if len(b.Values) > 0 { // end list of values io.WriteString(p.w, "</ul>") io.WriteString(p.w, "</li>") } io.WriteString(p.w, "<li class=\"ssa-end-block\">") fmt.Fprint(p.w, b.LongHTML()) io.WriteString(p.w, "</li>") io.WriteString(p.w, "</ul>") } func (p htmlFuncPrinter) value(v *Value, live bool) { var dead string if !live { dead = "dead-value" } fmt.Fprintf(p.w, "<li class=\"ssa-long-value %s\">", dead) fmt.Fprint(p.w, v.LongHTML()) io.WriteString(p.w, "</li>") } func (p htmlFuncPrinter) startDepCycle() { fmt.Fprintln(p.w, "<span class=\"depcycle\">") } func (p htmlFuncPrinter) endDepCycle() { fmt.Fprintln(p.w, "</span>") } func (p htmlFuncPrinter) named(n LocalSlot, vals []*Value) { fmt.Fprintf(p.w, "<li>name %s: ", n) for _, val := range vals { fmt.Fprintf(p.w, "%s ", val.HTML()) } fmt.Fprintf(p.w, "</li>") } type dotWriter struct { path string broken bool phases map[string]bool // keys specify phases with CFGs } // newDotWriter returns non-nil value when mask is valid. // dotWriter will generate SVGs only for the phases specified in the mask. // mask can contain following patterns and combinations of them: // * - all of them; // x-y - x through y, inclusive; // x,y - x and y, but not the passes between. func newDotWriter(mask string) *dotWriter { if mask == "" { return nil } // User can specify phase name with _ instead of spaces. mask = strings.Replace(mask, "_", " ", -1) ph := make(map[string]bool) ranges := strings.Split(mask, ",") for _, r := range ranges { spl := strings.Split(r, "-") if len(spl) > 2 { fmt.Printf("range is not valid: %v\n", mask) return nil } var first, last int if mask == "*" { first = 0 last = len(passes) - 1 } else { first = passIdxByName(spl[0]) last = passIdxByName(spl[len(spl)-1]) } if first < 0 || last < 0 || first > last { fmt.Printf("range is not valid: %v\n", r) return nil } for p := first; p <= last; p++ { ph[passes[p].name] = true } } path, err := exec.LookPath("dot") if err != nil { fmt.Println(err) return nil } return &dotWriter{path: path, phases: ph} } func passIdxByName(name string) int { for i, p := range passes { if p.name == name { return i } } return -1 }