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Direktori : /usr/local/include/uchardet/ |
Current File : //usr/local/include/uchardet/uchardet.h |
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Universal charset detector code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * BYVoid <byvoid.kcp@gmail.com> * Jehan <jehan at girinstud.io> * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef UCHARDET_H___ #define UCHARDET_H___ #ifdef __cplusplus extern "C" { #endif #include <stddef.h> #if defined(UCHARDET_SHARED) && (defined(_WIN32) || defined(__CYGWIN__)) #ifdef BUILDING_UCHARDET #define UCHARDET_INTERFACE __declspec(dllexport) #else #define UCHARDET_INTERFACE __declspec(dllimport) #endif #else #define UCHARDET_INTERFACE #endif /** * A handle for a uchardet encoding detector. */ typedef struct uchardet * uchardet_t; /** * Create an encoding detector. * @return an instance of uchardet_t. */ UCHARDET_INTERFACE uchardet_t uchardet_new(void); /** * Delete an encoding detector. * @param ud [in] the uchardet_t handle to delete. */ UCHARDET_INTERFACE void uchardet_delete(uchardet_t ud); /** * Feed data to an encoding detector. * The detector is able to shortcut processing when it reaches certainty * for an encoding, so you should not worry about limiting input data. * As far as you should be concerned: the more the better. * * @param ud [in] handle of an instance of uchardet * @param data [in] data * @param len [in] number of byte of data * @return non-zero number on failure. */ UCHARDET_INTERFACE int uchardet_handle_data(uchardet_t ud, const char * data, size_t len); /** * Notify an end of data to an encoding detector. * @param ud [in] handle of an instance of uchardet */ UCHARDET_INTERFACE void uchardet_data_end(uchardet_t ud); /** * Reset an encoding detector. * @param ud [in] handle of an instance of uchardet */ UCHARDET_INTERFACE void uchardet_reset(uchardet_t ud); /** * Get an iconv-compatible name of the encoding that was detected. * @param ud [in] handle of an instance of uchardet * @return name of charset on success and "" on failure. */ UCHARDET_INTERFACE const char * uchardet_get_charset(uchardet_t ud); #ifdef __cplusplus } #endif #endif